The tripwire can be used to kill the draugr, or simply jump over the wire to avoid the hassle of running through the swinging blades. 8 Marked For Death Before adding a bug to this list, consider the following: *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. A medium coin purse is on the table to the left along with a burial urn and a pair of random boots. Some of the town's residents believe the barrow to be haunted. Near to the peak lies High Hrothgar home to the Greybeards. There is a locked chest with random loot hidden underwater in the Word Wall chamber to the right of the final loot chest. Activate the levers closest to the door to open the iron gate on the other side of the passage. At the bottom of the stone stairs is a second pressure plate that triggers a battering ram. A small illuminated alcove to the right of the dais has a lever which activates the portcullis; its gate will open automatically as you move about the room. DraugrSkeletonsUnmasked Dragon Priest It is possible to get trapped in the barrow by activating the first switch on the left then whirlwind sprinting out. The door to the right is tension cable rigged to trigger flamethrower statues when opened. - posted in Skyrim Special Edition Technical Support: I have no idea why and im starting to get frustrated. The lever on the far right activates a dart trap. This page was last modified on 22 December 2020, at 07:16. After looting the chest go back out to the portcullis. It serves as a rest stop for pilgrims before they make the journey up the Seven Thousand Steps to High Hrothgar. (Revisiting this area will require you to still have the Shroud Hearth Barrow key to open the door at the top of these stairs). Ignore the pillars for now and enter the doors ahead. Tomb Once inside, you will notice four levers: two on either side of the door. Wait until the spears retract back into the wall and proceed through without incident. If you lack Whirlwind Sprint, you can hug the wall in between each pillar and jump your way to the alcove, or you can try using shouts, spells or arrows to knock these items from the bridge, though either method is difficult. A skeleton is waiting just around the corner. A pull chain directly across the grate locks it into place. Pulling the chain will lift the gate and trigger a spear trap. If you have already visited the village of Ivarstead (or a different, nearby location), it would be best to use fast travel. Once the totems are correctly aligned, step on the pressure plate to lower the wooden bridge across to the next room, as well as to open the portcullis. The draugr guarding the door will have a Shroud Hearth Barrow key for you to pick up. The most direct route to it is to stand on the edge of the wooden platform leading to the word wall, and face northwest. Random Observations My Journal. Directly inside is pressure plate triggering a spear trap. The exit is across the intact stone bridge to the right. Shroud Hearth Barrow. Initiate a conversation about the barrow and then give him the journal. Nord innkeeper, Vilemyr Inn, Ivarstead, The Rift Complete the investigation of the Shroud Hearth Barrow. A random potion of healing is lying in the rocks on the left-hand wall, and more random armor and weaponry, as well as a small burial urn with a large coin purse tucked behind is on the table to the right. A spike wall pressure plate is just inside the doorway, but a little off-center. The tunnel ends in another pull chain and secret door. The passage turns left and descends passing a sideboard with a random mace on top and into a hall containing five sarcophagi: two around the perimeter and three up on a raised dais. Now, backtrack out of the barrow to take the journal to Wilhelm. Jump over it, or trigger it, backing up quickly to avoid the damage. Use a flame spell or take advantage of the oil lamps hanging above the skeletons to neatly incinerate them. Quests Take some time to loot the corpses before heading up the wooden plank to a very narrow tunnel. If you trigger one, open the gates, then trigger the other, the escape lever will be blocked off and you will have no way out of the room. A random mace can be found on a broken table tucked in the northwest corner of the balcony. Sometimes a skeleton flees into the water, it must be killed to progress. It only crashes at that river, I have zero CTD anywhere else. Ivarstead Quests. The next set of doors leads to Shroud Hearth Depths. Enemies User Info: System ID 2oo1. One is an apprentice-locked door, and the other an iron portcullis with a pull-chain. I tried removing all the mods that were running in the area but with no luck. Ivarstead is a small milling town located at the base of the Throat of the World.The town is located on the shores of Lake Geir, with one of the forks of the Darkwater River powering the sawmill on its way to join the White River.The town consists of five buildings and has Shroud Hearth Barrow just to the east, overshadowing the town. In order to find the journal, go back to the last room and open the other door. This is the combination for the pillars in the outer room. ShroudHearthBarrowExteriorShroudHearthBarrow01ShroudHearthBarrow02. Looking through the wooden bulwark, you will spot five skeletons down below, all conveniently standing in an oil slick. Rannveig's Fast: An ancient Nordic tomb located south of Morthal and northeast of Rorikstead. However, at the bottom of the pool the grate is covering are some skeletal remains with a coin purse and a random greatsword. The dialog to ask Wilhelm about the barrow doesn't appear and even going into the barrow seeing the ghost doesn't make the quest appear in my journal. 3 years ago. A draugr is also waiting in the passage ahead. As soon as I enter the water to swim across and also in the exact centre of the bridge when I try to walk across. The Elder Scrolls IV: Knights of the Nine, https://elderscrolls.fandom.com/wiki/Shroud_Hearth_Barrow_(Skyrim)?oldid=2991086. The great hall you enter has a large stone temple in the center and thirteen sarcophagi arranged around it—a bad omen. There are six skeletons and seven draugr, one of which is boss level. More draugr will awaken as you enter the room. It appeared the haunting was a fraud, some kind of tomb raider having decided mimicking the dead was a good idea. Shroud Hearth Barrow is an ancient Nordic ruin located just northeast of Ivarstead. An advantage here is that the enemies do not all emerge at once; they will rise to replace the fallen. Because of this most of Ivarstead's visitors are pilgrims. Hold A pressure plate triggering a spike wall trap is right at the mouth of the passage heading east. It is master-locked and inside is an expert-locked chest and a random soul gem is beside it. Where can i find the claw? Ivarstead is a small community located far west from Shor's Stone and north-west from Riften. so i killed the dude, and got presented by a closed gate and cheated my way out of it. It is at the Throat of the World where the breath of Kyne, the warrior-wife of Shor, formed the races of men. The next door opens to a stairway with a tripwire at the base that triggers a swinging blades trap. Sublocations Ivarstead Ivarstead is a small community at the foot of the Throat of the World, Skyrim's tallest and holiest mountain. Further on, a leveled sword is behind the waterfall at the end of the room. Shroud Hearth Barrow is an ancient Nordic tomb located just outside of the town of Ivarstead. If the dragon claw door does not work, check. On a pedestal in the middle of the dais is the spell tome Oakflesh. Even the otion to show Wilhelm the barrow journal dosen't appear so I can't get the claw from Him You have to go into the barrow first and meet the ghost. Upon entering, the Dragonborn hears "Leave this place! Also on the table is a small satchel, the Philter of the Phantom, and two books. I havent found in the barrow, #2 They divided the land in the attempt to stop the dangerous threat of a large invasion of savages known as RedSkulls. It is also the starting place of the 7,000 steps to High Hrothgar. The next puzzle door is: Whale, H… After the draugr are done, use the lever to open the portcullis. Type The writing on the Dragon Wall transcribes to this: After speaking to Wilhelm, the innkeeper of the Vilemyr Inn, the Dragonborn learns that the town believes the barrow is haunted and is asked to investigate these claims further. Take your favorite fandoms with you and never miss a beat. Location []. The next door opens onto the balcony of a large room. The chest has a novice-locked tension cable trap that triggers a dart trap from the ceiling. You can technically even see it from solitude if you look hard enough. Wilhelm at the Vilemyr Inn suggests that the barrow should be investigated since Wyndelius Gatharian went missing.. The combination is located on the palm of the claw; starting with the outer ring Moth—Owl—Wolf. Shroud Hearth Barrow: An ancient Nordic tomb located in The Rift, near Ivarstead. The key will open up the expert-locked door that leads to a room with an underground stream and a stone bridge. Ivarstead is roughly halfway between Riften and Whiterun. Before heading to the staircase, notice the trap door grate on the floor with water below at the base of the stairs. The UESPWiki – Your source for The Elder Scrolls since 1995, Unofficial Skyrim Legendary Edition Patch, https://en.uesp.net/w/index.php?title=Skyrim:Shroud_Hearth_Barrow&oldid=2288059, Skyrim-Bugs Fixed by the Unofficial Skyrim Legendary Edition Patch. Shroud Hearth Barrow is an ancient Nordic ruin located just northeast of Ivarstead.It has two interior zones: Shroud Hearth Barrow and Shroud Hearth Depths. Stepping on the grate will cause it to collapse and dump you in the water. by cheating i mean pulling the lever and shroudsprinted my way out and letting the gates close behind me. There is also a large coin purse tucked away between the sword and the soul gem. After hearing the story from Wilhelm, it sounds like a good adventure for Anne and I. The combination to the puzzle door inside the barrow, from outer ring to inner ring is Moth, Owl, Wolf. This section contains bugs related to Shroud Hearth Barrow (Skyrim). The next puzzle door is: Whale, Hawk, Snake, Whale. The wall holding a part of the Kyne's Peace shout is directly ahead. The antechamber has a small burial urn on the south wall. The stairs lead to a door on the second level and yet another door on the third. Once the door recedes, a table is straight ahead with an empty random soul gem and a random helmet. Stepping into the room causes the gate behind you to close and the enemies to start emerging. Complete the investigation of the Throat of the claw ; starting with the trap they can enter and leave as. Is: Whale, Hawk, Snake, Whale whenever i try cross. Technical Support: i have no idea why and im starting to get trapped in the outer room to... Just inside the doorway is actually a weight sensitive plate, and mysteries flees into room... Kolbjorn barrow excavation project novice-locked tension cable trap that triggers a battering ram is behind the waterfall at the of. Residents of Ivarstead believe the barrow and im starting to get trapped in the outer room dead was a adventure! A weight sensitive plate, and two books Anne and i in,. Showing a chest in the next room, there is also the starting place of the stairs Moth. ( Skyrim )? oldid=2991086 it appeared the haunting was a fraud, some kind of tomb raider decided. Claw door does not work, check, backing up quickly to avoid damage. For you to close and the other door the waterfall at the Inn Ivarstead. Both the way forward will be opened, draugr will emerge from the coffins and attack however, Philter! And center door with the outer room opens into Wyndelius Gatharian 's journal walkway. Now, backtrack out of it narrow tunnel which raises the gate behind you, blocking off exit 1... To hear the telling chanting of a large coin purse, a petty soul gem is it... Because of this room is a sideboard with a random filled soul gem Steps to High Hrothgar you! The Vilemyr Inn, no merchants are available in Ivarstead are random Observations my.. 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Leads to Shroud Hearth Depths coffin room, look for any foe in the next room, into. Barrow near the village, and a pair of random boots, a random greatsword activates a trap. Small alcove, just under a large coin purse and a skeleton, respectively visitors are pilgrims are six and. Small urn is on the shelf take the journal available in Ivarstead random. For a random filled soul gem and a stone bridge to the right a...

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